#include <stdint.h>
#include <TFTv2.h> //knihovna displeje
#include <SPI.h> //knihovna pro komunikaci s displejem

void setup(){
    Tft.TFTinit();
    
    Tft.drawCircle(120, 60, 20, barva(31,0,0));
    Tft.drawCircle(120, 160, 20, barva(0,63,0));
    Tft.drawCircle(120, 260, 20, barva(0,0,31)); 
}

void loop(){

}

uint16_t barva(int r, int g, int b){
    r = r % 32;
    g = g % 64;
    b = b % 32;    
    
    r = r << 11;
    g = g << 5;
    
    return r | g | b;
}